Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Zena Bilton befriend a superior in the corporation or the colony. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
A revolution, attack or other unusual event throws Zena Bilton's life into chaos, forcing Zena Bilton to leave the planet. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Zena Bilton aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
27 |
Failed to qualify for Courier (Scout). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Make an unexpected connection outside Zena Bilton's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Merchant Marine). |