Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Given advanced training in a specialist field |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Imperial trade restrictions force Ada Mckinney out of business. |
4 |
30 |
Failed to qualify for Journalist (Entertainer). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
33 |
Find valuable salvage. |