Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Attempted a risky adventure and was injured. |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Encounter a Psionic institute. |
2 |
26 |
Tested for psionic powers |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
28 |
Attempt to use powers for personal gain, but it backfires. |
4 |
30 |
Continued as Psion (Psi-Warrrior). |
4 |
31 |
Gift causes a former ally to turn on Aethvue Ksodhkfaeounrre and betray Aethvue Ksodhkfaeounrre. One Ally or Contact becomes an Enemy. |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
32 |
Drafted into Merchant Marine |