Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayed by a friend. One of Albertina Fowler's Contacts or Allies betrays Albertina Fowler, ending Albertina Fowler's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
29 |
A good deal ensures Albertina Fowler is living the high life for a few years. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
33 |
A series of bad deals and decisions force Albertina Fowler into bankruptcy. Albertina Fowler salvages what Albertina Fowler can. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |