Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Ana Clubb is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Ana Clubb as an Enemy. |
3 |
23 |
Became a Scout (Courier). |
3 |
24 |
Perform an exemplary service for the scouts. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Continued as Scout (Courier). |
4 |
29 |
When dealing with an alien race, Ana Clubb botch an opportunity to gather extra intelligence about them. |
4 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Courier). |
5 |
33 |
Ana Clubb's ship is damaged, and Ana Clubb have to hitch-hike Ana Clubb's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 4 Contacts. Gain 3 Enemies. |