Annabell Clements  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 36 F 8 (0) 6 (0) 5 (-1) 4 (-1) 5 (-1) 11 (1)86545B
Plucky
 
Skills
Art (Performing) 0
Athletics 0
Broker 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Persuade 0
Recon 0
Science (Social Sciences/Linguistics) 1
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Citizen Colonist 01
Merchant Broker 13
 
Name Type Affinity Enmity Power Influence Species
Lillie Hennessy Enemy 0 2 0 3 Ne Kraeda ren Kelva (M/77)
Rueuudh Ounkhoghoegh Contact 2 1 1 1 Vargr, Imperium (F/28)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 19 Annabell Clements's work ends up coming home with Annabell Clements, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 19 Became a Citizen (Colonist).
2 23 Life ruined by a criminal gang. Gain the gang as an Enemy
3 23 Became a Merchant (Broker).
3 24 Make an unexpected connection outside Annabell Clements's normal circles. Gain a Contact.
3 27 Promoted to Merchant (Broker) rank 1.
4 27 Continued as Merchant (Broker).
4 31 Smuggle illegal items onto a planet.
5 31 Continued as Merchant (Broker).
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