Crewman Anne Franklin  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 36 F 6 (0) 8 (0) 5 (-1) 5 (-1) 6 (0) 9 (1)685569
Strong nerves
 
Skills
Athletics 0
Broker 0
Engineer (Power) 1
Gambler 1
Gun Combat 0
Gunner 0
Leadership 1
Mechanic 0
Medic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Science (Physical Sciences) 0
Tactics (Naval) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Sublieutenant2 / 03
Merchant Merchant Marine Crewman01
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 21 Special assignment or duty on board ship.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Vessel participates in a notable military engagement.
3 26 Attempted to change assignments.
3 26 Failed to qualify for Line/Crew (Navy).
3 26 Continued as Navy (Engineer/Gunner).
3 27 Vessel participates in a notable military engagement.
4 30 Voluntarily left Engineer/Gunner
4 30 Failed to qualify for Merchant Marine (Merchant).
4 30 Submitted to the draft.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 33 Risk Anne Franklin's fortune on a possibility lucrative deal and win.
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