Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
A good deal ensures Annetta Gibb is living the high life for a few years. |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A series of bad deals and decisions force Annetta Gibb into bankruptcy. Annetta Gibb salvages what Annetta Gibb can. |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
30 |
Involved in a feud with a rival criminal organization. |
4 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Voluntarily left Pirate |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Returned to Drifter (Wanderer). |
5 |
35 |
Suffer from a life-threatening illness. |