Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Annie McCnaghty run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
24 |
Annie McCnaghty's scout ship is one of the first on the scene to rescue the survivors of a disaster but Annie McCnaghty fail to help. Gain an Enemy. |
2 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
27 |
Annie McCnaghty inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Returned to Drifter (Wanderer). |
5 |
35 |
Spend time with an alien race. Gain a contact. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |