Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Annie Willis run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Nearly killed. Fully recovered. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
26 |
A good deal ensures Annie Willis is living the high life for a few years. |
4 |
27 |
Voluntarily left Free Trader |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Returned to Drifter (Scavenger). |
4 |
29 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
5 |
29 |
Failed to qualify for Army Support (Army). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
32 |
Hard times caused by a lack of interstellar trade costs Annie Willis's job. |
6 |
32 |
Returned to Drifter (Scavenger). |
6 |
34 |
Attacked by enemies and injured. |
6 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
34 |
Gain Enemy if Annie Willis don't already have one. |