Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
During a battle, defeat or victory depends on Arie Peters's actions. Arie Peters actions lead to an honorabe discharge. |
2 |
21 |
Failed to qualify for Explorer (Scout). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine). |
2 |
22 |
A series of bad deals and decisions force Arie Peters into bankruptcy. Arie Peters salvages what Arie Peters can. |
3 |
22 |
Became a Scholar (Scientist). |
3 |
25 |
Entangled in a bureaucratic or legal morass that distracts Arie Peters from Arie Peters's work. |
4 |
26 |
Voluntarily left Scientist |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
29 |
Find valuable salvage. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
32 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
32 |
Failed to qualify for Free Trader (Merchant). |
6 |
32 |
Continued as Drifter (Barbarian). |
6 |
33 |
Attacked by enemies and injured. |
6 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
33 |
Gain Enemy if Arie Peters don't already have one. |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |