Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Arvilla Fuller's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
24 |
Good fortune |
2 |
26 |
Promoted to Scholar (Scientist) rank 1. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
27 |
Caught cheating in some fashion, advancing Arvilla Fuller's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
3 |
27 |
An expedition or voyage goes wrong, leaving Arvilla Fuller stranded in the wilderness. |
3 |
27 |
Gain an Enemy |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Entangled in a bureaucratic or legal morass that distracts Arvilla Fuller from Arvilla Fuller's work. |
4 |
34 |
Promoted to Scholar (Scientist) rank 2. |