Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Birth or Death involving a family member or close friend. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Drafted into Law Enforcement |
3 |
30 |
Promoted to Drifter (Wanderer) rank 2. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
32 |
Bell Babington's work ends up coming home with Bell Babington, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Failed to qualify for Colonist (Citizen). |
5 |
32 |
Switched to Drifter (Scavenger). |
5 |
36 |
Bell Babington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |