Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Billie Sim botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Billie Sim's ship is damaged, and Billie Sim have to hitch-hike Billie Sim's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 4 Contacts. Gain 2 Enemies. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Psychologically damaged by Billie Sim's time in the scouts. |
3 |
23 |
Failed to qualify for Army Support (Army). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Became a Merchant (Broker). |
4 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
28 |
Continued as Merchant (Broker). |
5 |
31 |
Gained a contact. |
6 |
32 |
Continued as Merchant (Broker). |
6 |
34 |
Embroiled in legal trouble. |