Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Bonnie Clarke's Contacts or Allies betrays Bonnie Clarke, ending Bonnie Clarke's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Merchant (Broker). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Army (Army Support) with the new title Private. |
4 |
32 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Bonnie Clarke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |