Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Serve as the courier for an important message from the Imperium. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Carmella Wade's ship is damaged, and Carmella Wade have to hitch-hike Carmella Wade's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 3 Contacts. Gain 2 Enemies. |
3 |
23 |
Failed to qualify for Corporate (Citizen). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
29 |
Carmella Wade's business expands, Carmella Wade's corporation grows, or the colony thrives. |
5 |
31 |
Continued as Citizen (Colonist). |
5 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
32 |
Failed to qualify for Merchant Academy. |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
35 |
Suffer from a life-threatening illness. |