Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Carolyn McNamara is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
19 |
Failed to qualify for Marine Support (Marine). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Attacked by enemies that Carolyn McNamara easily defeat. |
2 |
22 |
Gain Enemy if Carolyn McNamara don't already have one. |
3 |
23 |
Continued as Drifter (Barbarian). |
3 |
25 |
Encounter a Psionic institute. |
3 |
25 |
Tested for psionic powers |
4 |
27 |
Continued as Drifter (Barbarian). |
4 |
29 |
Betrayed by a friend. One of Carolyn McNamara's Contacts or Allies betrays Carolyn McNamara, ending Carolyn McNamara's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
29 |
Became a Merchant (Free Trader). |
5 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
32 |
Failed to qualify for Artist (Entertainer). |
6 |
32 |
Returned to Drifter (Barbarian). |
6 |
36 |
Carolyn McNamara do not know what happened to Carolyn McNamara. There is a gap in Carolyn McNamara's memory. |