Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Crime pays off. Gain victim as Enemy. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
24 |
Failed to qualify for Explorer (Scout). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
25 |
Attempted a risky adventure and was sent to prison. |
4 |
28 |
Became a Prisoner (Thug). |
4 |
29 |
Defeated a prison gang. Gain an Enemy. |
5 |
32 |
Continued as Prisoner (Thug). |
5 |
35 |
Good Behaviour. |