Corporal Daisy Fabble  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 36 F 7 (0) 1 (-2) 5 (-1) 6 (0) 5 (-1) 7 (0)715657
Foolish, Temperamental
 
Skills
Deception 0
Drive 0
Electronics 0
Engineer 0
Gun Combat 0
Investigate 1
Mechanic 0
Profession (Hostile Environment/Contaminent) 1
Recon 1
Science (Physical Sciences) 0
Streetwise 1
CareerAssignmentTitleRankTerms
Citizen Worker 12
Drifter Wanderer 01
Agent Law Enforcement Corporal12
 
Term Age History
1 18 Became a Citizen (Worker).
1 21 Daisy Fabble is rewarded for Daisy Fabble's diligence or cunning.
1 22 Promoted to Citizen (Worker) rank 1.
2 22 Continued as Citizen (Worker).
2 26 Hard times caused by a lack of interstellar trade costs Daisy Fabble Daisy Fabble's job.
3 26 Became a Drifter (Wanderer).
3 27 Lost eye or limb. Owe 2,500 for medical bills.
4 27 Failed to qualify for Scientist (Scholar).
4 27 Submitted to the draft.
4 27 Became a Agent (Law Enforcement) with the new title Rookie.
4 30 Rewarded for a successful mission.
4 31 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
5 31 Continued as Agent (Law Enforcement).
5 33 Daisy Fabble's work ends up coming home with Daisy Fabble, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
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