Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
21 |
Daisy Fabble is rewarded for Daisy Fabble's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
26 |
Hard times caused by a lack of interstellar trade costs Daisy Fabble Daisy Fabble's job. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Rewarded for a successful mission. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
33 |
Daisy Fabble's work ends up coming home with Daisy Fabble, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |