Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
An expedition or voyage goes wrong, leaving Dakhii stranded in the wilderness. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
22 |
Betrayed by a friend. One of Dakhii's Contacts or Allies betrays Dakhii, ending Dakhii's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Drifter (Wanderer). |
3 |
26 |
Dakhii run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Colonist (Citizen). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
28 |
Betrayed by a friend. One of Dakhii's Contacts or Allies betrays Dakhii, ending Dakhii's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Continued as Drifter (Scavenger). |