Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Dathab Karwedade do not know what happened to Dathab Karwedade. There is a gap in Dathab Karwedade's memory. |
2 |
20 |
Became a Merchant (Broker). |
2 |
23 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
23 |
Failed to qualify for Surveyor (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Army (Cavalry) with the new title Private. |
3 |
24 |
Unit is slaughtered in a disastrous battle, for which Dathab Karwedade blame Dathab Karwedade's commander. Gain commander as Enemy. |
4 |
24 |
Switched to Drifter (Scavenger). |
4 |
27 |
Betrayed by a friend. One of Dathab Karwedade's Contacts or Allies betrays Dathab Karwedade, ending Dathab Karwedade's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Failed to qualify for Free Trader (Merchant). |
5 |
27 |
Returned to Drifter (Barbarian). |
5 |
28 |
Dathab Karwedade run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
28 |
Switched to Drifter (Wanderer). |
6 |
32 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
33 |
Dathab Karwedade accepted an offer of inducements to betray Dathab Karwedade's faith. Gain 80,000 in cash. |
7 |
36 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |