Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attacked by enemies and injured. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
19 |
Gain Enemy if Deanna McDadden don't already have one. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
25 |
A sudden war destroys Deanna McDadden's trade routes and contacts, forcing Deanna McDadden to flee that region of space. |
3 |
25 |
Gain rebels as Enemy |
4 |
25 |
Switched to Drifter (Scavenger). |
4 |
29 |
Deanna McDadden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
29 |
Failed to qualify for Scientist (Scholar). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
Advanced training in a specialist field. |
5 |
33 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |