Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Delphine Fields's scout ship is one of the first on the scene to rescue the survivors of a disaster but Delphine Fields fail to help. Gain an Enemy. |
1 |
22 |
Psychologically damaged by Delphine Fields's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Gained a contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
Promoted to Merchant (Free Trader) rank 2. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
Embroiled in legal trouble. |