Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Dessie Stephens's ship is damaged, and Dessie Stephens have to hitch-hike Dessie Stephens's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 5 Contacts. Gain 2 Enemies. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Dessie Stephens do not know what happened to Dessie Stephens. There is a gap in Dessie Stephens's memory. |
3 |
23 |
Became a Merchant (Broker). |
3 |
26 |
Dessie Stephens's business or ship thrives. |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
32 |
Embroiled in legal trouble. |
5 |
35 |
Promoted to Merchant (Broker) rank 2. |