Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Gained a contact. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scout (Explorer). |
3 |
28 |
Diane Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Diane Palmer fail to help. Gain an Enemy. |
3 |
28 |
Diane Palmer have no idea what happened to Diane Palmer – they found Diane Palmer's ship drifting on the fringes of friendly space. |
3 |
30 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
When dealing with an alien race, Diane Palmer botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Diane Palmer's ship is damaged, and Diane Palmer have to hitch-hike Diane Palmer's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 2 Contacts. Gain 1 Enemies. |