Dottie Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 36 F 7 (0) 3 (-1) 5 (-1) 7 (0) 3 (-1) 4 (-1)735734
Sterile, Defective, Visible scars on hands
 
Skills
Animals 0
Astrogation 0
Deception 0
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 1
Jack-of-All-Trades 1
Recon 0
Stealth 1
Streetwise 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Scout Surveyor 01
Drifter Scavenger 01
Drifter Wanderer 13
 
Term Age History
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Dottie Miller's work ends up coming home with Dottie Miller, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 21 Failed to qualify for Worker (Citizen).
2 21 Submitted to the draft.
2 21 Became a Scout (Surveyor).
2 23 Severely injured. Fully recovered. Owe 7,500 for medical bills.
3 23 Failed to qualify for Engineer/Gunner (Navy).
3 23 Became a Drifter (Scavenger).
3 24 Betrayed by a friend. One of Dottie Miller's Contacts or Allies betrays Dottie Miller, ending Dottie Miller's career. That Contact or Ally becomes a Rival or Enemy.
4 24 Failed to qualify for Performer (Entertainer).
4 24 Switched to Drifter (Wanderer).
4 28 Promoted to Drifter (Wanderer) rank 1.
5 28 Continued as Drifter (Wanderer).
5 32 Find valuable salvage.
6 32 Continued as Drifter (Wanderer).
6 35 Dottie Miller do not know what happened to Dottie Miller. There is a gap in Dottie Miller's memory.
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