Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
A revolution, attack or other unusual event throws Easter Hand's life into chaos, forcing Easter Hand to leave the planet. |
3 |
25 |
Failed to qualify for Free Trader (Merchant). |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Easter Hand's Contacts or Allies betrays Easter Hand, ending Easter Hand's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Army (Army Support) with the new title Private. |
4 |
31 |
Good fortune |
4 |
31 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Army Support). |
5 |
34 |
Advanced training in a specialist field |
5 |
35 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |