Crewman Edith Bell  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 36 F 7 (0) 8 (0) 8 (0) 5 (-1) 10 (1) 5 (-1)7885A5
Emotionally stable
 
Skills
Admin 0
Art (Creative/Visual Media) 1
Broker 0
Carouse 0
Drive (Wheel) 1
Electronics 0
Gambler 1
Gun Combat (Slug) 1
Leadership 1
Medic 1
Melee 0
Persuade 1
Seafarer 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 12
Army Cavalry Captain2 / 01
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Leon Callan Enemy 6 3 3 0 Solomani, Imperium (M/57)
reconciliation.
Fleta Small Enemy 0 1 0 3 Ronnin (F/39)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 19 Given advanced training in a specialist field
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 24 A sudden war destroys Edith Bell's trade routes and contacts, forcing Edith Bell to flee that region of space.
2 24 Gain rebels as Enemy
3 24 Became a Army (Cavalry) with the new title Private.
3 26 Advanced training in a specialist field
3 28 Commissioned in Army (Cavalry) with the new title Lieutenant.
3 28 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
4 28 Voluntarily left Cavalry
4 28 Switched to Merchant (Merchant Marine) with the new title Crewman.
4 30 Risk Edith Bell's fortune on a possibility lucrative deal and win.
5 32 Continued as Merchant (Merchant Marine).
5 36 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
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