Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
Victim of a crime |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Citizen (Corporate). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
A revolution, attack or other unusual event throws Edwina Fabble's life into chaos, forcing Edwina Fabble to leave the planet. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
31 |
Betrayed by a friend. One of Edwina Fabble's Contacts or Allies betrays Edwina Fabble, ending Edwina Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Switched to Citizen (Worker). |
5 |
34 |
Edwina Fabble's business expands, Edwina Fabble's corporation grows, or the colony thrives. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Citizen (Worker) rank 1. |