Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A revolution, attack or other unusual event throws Effie McDermot's life into chaos, forcing Effie McDermot to leave the planet. |
2 |
22 |
Became a Scout (Explorer). |
2 |
26 |
Spend several years jumping from world to world in Effie McDermot's scout ship. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Effie McDermot's ship is damaged, and Effie McDermot have to hitch-hike Effie McDermot's way back across the stars to the nearest scout base. |
3 |
27 |
Gain 2 Contacts. Gain 2 Enemies. |
4 |
27 |
Became a Entertainer (Performer). |
4 |
31 |
Effie McDermot is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
31 |
Returned to Scout (Explorer). |
5 |
35 |
Serve as the courier for an important message from the Imperium. |
5 |
35 |
Promoted to Scout (Explorer) rank 2. |