Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Elfrieda Moore's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
26 |
An investigation, tour, project or expedition goes wrong, stranding Elfrieda Moore far from home. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
28 |
Suffer from a life-threatening illness. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Switched to Drifter (Barbarian). |
4 |
31 |
Betrayed by a friend. One of Elfrieda Moore's Contacts or Allies betrays Elfrieda Moore, ending Elfrieda Moore's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Returned to Entertainer (Artist). |
5 |
32 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
5 |
35 |
Promoted to Entertainer (Artist) rank 1. |