Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Emmie Batt have no idea what happened to Emmie Batt – they found Emmie Batt's ship drifting on the fringes of friendly space. |
2 |
19 |
Became a Noble (Administrator) with the new title Assistant. |
2 |
20 |
Become deeply involved in politics on Emmie Batt's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
23 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
3 |
23 |
Continued as Noble (Administrator). |
3 |
24 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
24 |
Became a Citizen (Corporate). |
4 |
26 |
Emmie Batt befriend a superior in the corporation or the colony. |
4 |
28 |
Promoted to Citizen (Corporate) rank 1. |
5 |
28 |
Continued as Citizen (Corporate). |
5 |
29 |
Emmie Batt gain experience in a technical field as a computer operator or surveyor. |
5 |
32 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
32 |
Continued as Citizen (Corporate). |
6 |
35 |
Emmie Batt rise to a position of power in Emmie Batt's colony or corporation. |
6 |
36 |
Promoted to Citizen (Corporate) rank 3. |