Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Spent the college years partying. |
1 |
22 |
Graduated. Gain an rival who is upset that Ernestine Douglas left the community. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
23 |
Became a Scout (Surveyor). |
3 |
24 |
Ernestine Douglas's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ernestine Douglas fail to help. Gain an Enemy. |
3 |
24 |
Ernestine Douglas's ship is damaged, and Ernestine Douglas have to hitch-hike Ernestine Douglas's way back across the stars to the nearest scout base. |
3 |
24 |
Gain 3 Contacts. Gain 2 Enemies. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
28 |
Injured. |
5 |
28 |
Failed to qualify for Army Support (Army). |
5 |
28 |
Returned to Drifter (Scavenger). |
5 |
31 |
Contact with Government. |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
36 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |