Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
24 |
Hard times caused by a lack of interstellar trade costs Ethyl Fletcher Ethyl Fletcher's job. |
3 |
24 |
Failed to qualify for Marine Support (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Courier). |
3 |
25 |
Ethyl Fletcher spend a great deal of time on the fringes of Charted Space. |
3 |
25 |
Gain a contact in an alien race. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Explorer (Scout). |
4 |
28 |
Continued as Scout (Courier). |
4 |
32 |
When dealing with an alien race, Ethyl Fletcher botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Psychologically damaged by Ethyl Fletcher's time in the scouts. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Scout (Surveyor) with previous rank. |
5 |
35 |
Ethyl Fletcher's ship is damaged, and Ethyl Fletcher have to hitch-hike Ethyl Fletcher's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 6 Contacts. Gain 2 Enemies. |