Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
A sudden war destroys Fern Nichols's trade routes and contacts, forcing Fern Nichols to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Entertainer (Artist). |
3 |
28 |
Expose or are involved in a scandal of some sort. |
4 |
28 |
Became a Scout (Courier). |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Journalist (Entertainer). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Switched to Scout (Surveyor) with previous rank. |
5 |
33 |
Good fortune |