Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
A prank goes horribly wrong. Gain an Enemy |
1 |
26 |
Left the colonies with honors. |
2 |
26 |
Became a Drifter (Scavenger). |
2 |
29 |
Betrayed by a friend. One of Freeda Green's Contacts or Allies betrays Freeda Green, ending Freeda Green's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
29 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
31 |
Freeda Green is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |