George Mitchell  

Species Age Sex Str Dex End Int Edu SocUPP
Vanejenese 36 F 10 (1) 9 (1) 5 (-1) 9 (1) 10 (1) 12 (2)A959AC
Hunchback
 
Skills
Animals 0
Athletics 0
Drive (Wheel) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Leadership 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 1
Science (Life Sciences) 0
Stealth 0
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Star Marine Captain2 / 02
Agent Law Enforcement Corporal12
Drifter Barbarian 01
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 22 A mission goes disastrously wrong due to George Mitchell's commander’s error or incompetence, but George Mitchell survive.
1 22 Report commander and gain an Enemy.
1 22 Commissioned in Marine (Star Marine) with the new title Lieutenant.
1 22 Promoted to Marine (Star Marine) officer rank 2 with the new title Captain.
2 22 Continued as Marine (Star Marine).
2 24 George Mitchell is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
3 24 Failed to qualify for Artist (Entertainer).
3 24 Submitted to the draft.
3 24 Became a Agent (Law Enforcement) with the new title Rookie.
3 28 Given specialist training in vehicles.
3 28 Forced to continue current assignment.
3 28 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 28 Continued as Agent (Law Enforcement).
4 30 Accepted a deal with criminal or other figure under investigation.
5 30 Became a Drifter (Barbarian).
5 34 George Mitchell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙