Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Betrayed by a friend. One of Gertie Douglas's Contacts or Allies betrays Gertie Douglas, ending Gertie Douglas's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Merchant (Broker). |
3 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
26 |
Continued as Merchant (Broker). |
4 |
27 |
Nearly killed. Owe 5,000 for medical bills. |
5 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
29 |
Gertie Douglas come into conflict with a splinter group Gertie Douglas's own religion which maintains Gertie Douglas's version is the wrong one. Gain 1 Rivals. |
6 |
29 |
Became a Entertainer (Journalist). |
6 |
33 |
Gertie Douglas is forced out because of censorship or controversy. What truth did Gertie Douglas get too close to? |