Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Glennie Watkins's normal circles. Gain a Contact. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
24 |
A good deal ensures Glennie Watkins is living the high life for a few years. |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
Good fortune |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
34 |
Lightly injured, no permanent damage. Fully recovered. |