Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Grace Bluit run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
22 |
Win a prestigious prize for Grace Bluit's work. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
25 |
Work leads to a considerable breakthrough. |
3 |
27 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
27 |
Attempted to change assignments. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Continued as Scholar (Field Researcher). |
4 |
28 |
Make a breakthrough in Grace Bluit's field. |
4 |
31 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
31 |
Continued as Scholar (Field Researcher). |
5 |
35 |
Good fortune |
5 |
35 |
Promoted to Scholar (Field Researcher) rank 3. |