Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
21 |
Dropped out of the psionic community. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
24 |
Hallie Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Cavalry (Army). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
26 |
Find Ancient Technology. |
4 |
28 |
Continued as Drifter (Scavenger). |
4 |
30 |
Find Ancient Technology. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Scout (Explorer). |
5 |
36 |
Hallie Carr inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |