Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Heidi Fawns's work ends up coming home with Heidi Fawns, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
23 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
24 |
Heidi Fawns is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
24 |
Failed to qualify for Enforcer (Rogue). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Navy (Flight) with the new title Crewman. |
4 |
26 |
Heidi Fawns foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
28 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
28 |
Attempted to change assignments. |
5 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
28 |
Continued as Navy (Flight). |
5 |
30 |
Birth or Death involving a family member or close friend. |
6 |
32 |
Continued as Navy (Flight). |
6 |
36 |
Advanced training in a specialist field. |
6 |
36 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |