Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Dropped out of the psionic community. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
Betrayed by a friend. One of Henriette Pabst's Contacts or Allies betrays Henriette Pabst, ending Henriette Pabst's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
27 |
Voluntarily left Law Enforcement |
4 |
27 |
Became a Scout (Surveyor). |
4 |
30 |
Henriette Pabst's scout ship is one of the first on the scene to rescue the survivors of a disaster but Henriette Pabst fail to help. Gain an Enemy. |
4 |
30 |
Henriette Pabst's ship is damaged, and Henriette Pabst have to hitch-hike Henriette Pabst's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 4 Contacts. Gain 1 Enemies. |
4 |
31 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
34 |
Spend several years jumping from world to world in Henriette Pabst's scout ship. |
5 |
35 |
Promoted to Scout (Surveyor) rank 2. |