Project Worker Herminia Murphy  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 36 F 12 (2) 5 (-1) 8 (0) 5 (-1) 5 (-1) 9 (1)C58559
Obliging, Oblivious, Sensitive
 
Skills
Admin 0
Broker 0
Deception 0
Drive 0
Jack-of-All-Trades 2
Mechanic 0
Recon 2
Seafarer 0
Stealth 1
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Agent Intelligence 01
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Sherman McKerras Enemy 0 5 0 0 Sydite (M/33)
 
Term Age History
1 18 Failed to qualify for Spacer Community.
1 18 Became a Drifter (Wanderer).
1 21 Attempted a risky adventure and was wildly successful.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 24 Injured. Fully recovered. Owe 1,250 for medical bills.
3 24 Became a Agent (Intelligence).
3 25 Life ruined by a criminal gang. Gain the gang as an Enemy
4 25 Failed to qualify for Marine Support (Marine).
4 25 Returned to Drifter (Wanderer).
4 26 Drafted into Merchant Marine
4 29 Promoted to Drifter (Wanderer) rank 2.
5 29 Became a Merchant (Merchant Marine) with the new title Crewman.
5 32 Scarred. Fully recovered. Owe 2,500 for medical bills.
6 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
6 33 A notable academic consults with Herminia Murphy about a publication or documentary he is working on. Gain a Contact in academia.
6 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
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