Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Hettie Willoby's Contacts or Allies betrays Hettie Willoby, ending Hettie Willoby's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Physician (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Hettie Willoby's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hettie Willoby fail to help. Gain an Enemy. |
2 |
24 |
Psychologically damaged by Hettie Willoby's time in the scouts. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
29 |
Hettie Willoby's ship is damaged, and Hettie Willoby have to hitch-hike Hettie Willoby's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 6 Contacts. Gain 1 Enemies. |
4 |
29 |
Returned to Drifter (Scavenger). |
4 |
32 |
Offered job by a patron. Now owe him a favor. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |