Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Failed to qualify for Corporate Agent (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
Iikimu Igduim's scout ship is one of the first on the scene to rescue the survivors of a disaster but Iikimu Igduim fail to help. Gain an Enemy. |
3 |
28 |
Iikimu Igduim have no idea what happened to Iikimu Igduim – they found Iikimu Igduim's ship drifting on the fringes of friendly space. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Surveyor) with previous rank. |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |