Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
19 |
Became a Scout (Courier). |
2 |
21 |
Jean Godkim's ship is damaged, and Jean Godkim have to hitch-hike Jean Godkim's way back across the stars to the nearest scout base. |
2 |
21 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
21 |
Failed to qualify for Free Trader (Merchant). |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
22 |
Betrayed by a friend. One of Jean Godkim's Contacts or Allies betrays Jean Godkim, ending Jean Godkim's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
22 |
Failed to qualify for Colonist (Citizen). |
4 |
22 |
Switched to Drifter (Scavenger). |
4 |
24 |
Find valuable salvage. |
5 |
26 |
Voluntarily left Scavenger |
5 |
26 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
26 |
Switched to Drifter (Barbarian). |
5 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
30 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
34 |
Inherit a gift from a rich relative. |