Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Advanced training in a specialist field |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Army (Army Support). |
3 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
29 |
Gain rebels as Enemy |
4 |
29 |
Failed to qualify for Law Enforcement (Agent). |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Jettie Hare's Contacts or Allies betrays Jettie Hare, ending Jettie Hare's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
31 |
A revolution, attack or other unusual event throws Jettie Hare's life into chaos, forcing Jettie Hare to leave the planet. |
6 |
31 |
Failed to qualify for Scientist (Scholar). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
32 |
Suffer from a life-threatening illness. |
7 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
7 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
36 |
Graduated. |