Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Jimmie Taylor's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
26 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
3 |
26 |
Failed to qualify for University. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Failed to qualify for Worker (Citizen). |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
30 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Failed to qualify for Surveyor (Scout). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
32 |
A new romantic starts. Gain an Ally. |