Joe Kelley  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 36 F 11 (1) 5 (-1) 3 (-1) 3 (-1) 7 (0) 6 (0)B53376
Covetous, Homesick
 
Skills
Animals 0
Carouse 0
Language 0
Melee 0
Profession (Freeloader) 0
Recon 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 13
Navy Flight Crewman01
Drifter Wanderer 01
 
Term Age History
1 18 Failed to qualify for Line/Crew (Navy).
1 18 Became a Drifter (Barbarian).
1 22 Joe Kelley run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 22 Failed to qualify for Corporate Agent (Agent).
2 22 Submitted to the draft.
2 22 Became a Navy (Flight) with the new title Crewman.
2 25 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 25 Returned to Drifter (Barbarian).
3 28 Attacked by enemies and injured.
3 28 Lightly injured, no permanent damage. Fully recovered.
3 28 Gain Enemy if Joe Kelley don't already have one.
3 29 Promoted to Drifter (Barbarian) rank 1.
4 29 Continued as Drifter (Barbarian).
4 30 Betrayed by a friend. One of Joe Kelley's Contacts or Allies betrays Joe Kelley, ending Joe Kelley's career. That Contact or Ally becomes a Rival or Enemy.
5 30 Failed to qualify for Corporate (Citizen).
5 30 Switched to Drifter (Wanderer).
5 34 Suffer from a life-threatening illness.
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